﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Wormhole.Engine.Turn
{
	/// <author>Rodney McKay</author>
	/// <date>14 April 2008</date>
	/// <summary>
	/// The phases in a turn.
	/// </summary>
	public enum Phase
	{
		Power,
		Mission,
		PerformAction,
		ResolveMission,
		DecideContinue,
		Debrief,
		EndOfTurn
	}
}
